There’s a persistent belief that in order for sharks to breathe underwater, they must keep on swimming. While this is partly true for a few species, the myth likely stems from how certain types of fishes (bony fish, if you want to know) need to breathe through constant motion, inhaling and pushing a huge amount of water through their gills as they swim. As the misconception goes, for sharks, much like their aquatic peers, to cease movement is to spell certain death – which is exactly how it feels playing Sword of the Sea.
The new game from Giant Squid scales this idea up by orchestrating movement into a grandiose, stirring symphony. Similar …
Read the full story at The Verge.
Original Source: https://www.theverge.com/games-review/762217/sword-of-the-sea-review-ps5-steam
Original Source: https://www.theverge.com/games-review/762217/sword-of-the-sea-review-ps5-steam
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