
It has been 13 long years since Aaron Foster last spoke to The Verge. Back then, Foster’s tiny, three-person studio Lunar Software was touting sci-fi horror game Routine with a striking vision: Foster hoped to suck players into the desolate eeriness of its moon base setting, which was equal parts immersive and grounded. Foster ended that interview by swerving a release date question. With 13 years of hindsight, it reads like an all-timer understatement. “Making a good game is more important than a hard-set deadline,” he said. “So we will keep it loose for now.”
Now, nearly a decade and a half on, Routine has been released on Steam and Xbox …
Read the full story at The Verge.
Original Source: https://www.theverge.com/entertainment/838639/routine-sci-fi-horror-game-development
Original Source: https://www.theverge.com/entertainment/838639/routine-sci-fi-horror-game-development
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