
Ubisoft is announcing a major reorganization, and with the changes, it’s refocusing its portfolio and canceling some games, including the beleaguered remake of Prince of Persia: The Sands of Time. With the reorganization, Ubisoft will focus its efforts on big open worlds and live service games and is making “accelerated investments” in “player-facing Generative AI.”
In the new structure, which goes into effect in April, Ubisoft’s new operating model will “be structured around five Creative Houses,” supported by a “Creative Network providing development resources, shared Core Services and a reshaped HQ.” The brands under each Creative House, …
Read the full story at The Verge.
Original Source: https://www.theverge.com/news/865060/ubisoft-prince-of-persia-sands-of-time-remake-canceled-reorganization
Original Source: https://www.theverge.com/news/865060/ubisoft-prince-of-persia-sands-of-time-remake-canceled-reorganization
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